![]() The only sectors I recall being defended in X3R were the Core Sectors like Kingdom End. I never really thought about the sector defense, as in X3R it wasn't really present. ![]() Also, I used them in X3R, and they did a fantastic job of generating revenue for me there, as well as cleaning up the sectors. I recommend the Caimans, because they have a main cockpit, excellent cargo, and good speed as I recall. So maybe a bug I'll have to try it on another ship. Of course, I was in the turret when attempting to fire it, but it might explain why the ship never used it.Īlso, it was the only laser in a 2 laser turret, though I'm not sure that matters. I know I had my turret set to Protect Ship when I was using it. I was thinking the Mobile Drilling system might be experiencing a conflict with turret commands. In Sector this is risky even with 400MJ of shields. Out-of-Sector disables collisions, so it smashing asteroids with its face won't matter too much. Front Turret on the Argon Military Transport works for this, and with 400MJ of Shields, you don't have to worry too much.īasically, it's not a bad idea to buy an M5, have it dock on your MT, and drop the MT off at the gate to a sector you want to mine, (Advanced Satellites are a good idea in that system), while you change ships to the M5, then tell it to Mine and Trade in that sector while you SETA on the other side of the gate. Basically, the ship flies around a lot, and eventually positions itself to shoot 3 or more rocks, then flies around some more to re-position for shooting more rocks.ĭiscovered that you can set AP to Collect rocks, (No SETA), and F1 to turret and cursor fire the PACs to break up rocks while the Autopilot is collecting them.īest method In-Sector that I found, and you can pulse SETA when the ship is moving to run at another rock, then go back to shooting. It doesn't fire guns or MDS.Ĭollect Rocks functions, but also crashes a lot.īreak up asteroids command uses the PACs instead of the MDS, and only fires on one turret. 100% Energy at the time too.Īlso, the Mine.Trade Command just has the ship going around smashing rocks with it's shields. Unfortunately, this is a sad way to do business. Fire it at an asteroid, and sometimes it will, sometimes it won't. X³: Terran Conflict was released October 2008.Mobile Drilling system is kinda spotty in my game too. Meanwhile, X³: Terran Conflict will pose questions such as: How has Earth changed in all these years? And how will relations between Earth and its counterparts in the X universe develop? Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured - for X³: Terran Conflict will offer more missions than any other X game before. It is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. X³: Terran Conflict is a brand new, stand-alone game set in the universe of X³. ![]() "We look forward to adding another successful chapter to the X story, together with Koch Media," says Bernd Lehahn, Managing Director of Egosoft. "So we are very happy to be presenting the gripping next installment of the X universe's story in X³: Terran Conflict." Klemens Kundratitz, Managing Director of Koch Media. "The X series has always been one of our top quality brands, and an integral part of the Deep Silver portfolio," states Dr. X³: Terran Conflict will be released under the Deep Silver label. ![]() ![]() X³: TERRAN CONFLICTComputer games developer Egosoft and Koch Media, a leading distributor of games and application software, today announced the conclusion of an exclusive publishing and distribution agreement for the title X³: Terran Conflict. ![]()
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